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SquarePlay Games is an indie developer, making systems-based games in London.

 

Our first game was Overcrowd: A Commute 'Em Up, a 2.5D metro management sim, followed by Space Trash Scavenger, a jetpack-fuelled, open world survival sandbox set in a distant future.

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We are now working on an exciting new project, Monk Took Book, a co-op action memory game set in a medieval monastic library. 

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We are a team of two:

Alastair McQueen

CODE, GAME DESIGN

A lifelong gamer, Al set up SquarePlay Games in 2015 after realising life's too short not to spend it doing something you love.

Sarah Testori

ART, GAME DESIGN

Pixel pusher and vertex voyager, Sarah started out editing images of microscopic worms before deciding game dev was much more cool.

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