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SquarePlay Games is an indie developer, making systems-based games in London.
Our first game was Overcrowd: A Commute 'Em Up, a 2.5D metro management sim, followed by Space Trash Scavenger, a jetpack-fuelled, open world survival sandbox set in a distant future.
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We are now working on an exciting new project, Monk Took Book, a co-op game about organising, stacking and remembering where you put hundreds of books in a cozy-creepy medieval library.
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We are a team of two:
Ali
CODE, GAME DESIGN
A lifelong gamer, Al set up SquarePlay Games in 2015 after realising life's too short not to spend it doing something you love.
Sarah
ART, GAME DESIGN
Pixel pusher and vertex voyager, Sarah started out editing images of microscopic worms before deciding game dev was much more cool.

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